[GAMEPLAY] – Fixed a few cases where reserve ammo was shared between multiple weapons. All weapons now individually handle their own reserve ammo. – sv_autobuyammo now defaults to 0. – If a player spawns with a smoke grenade in classic competitive, it counts toward their maximum smoke grenade purchases for that round (i.e., they cannot purchase a second smoke grenade). – Fixed HE grenade particle system drawing improperly sometimes with other particle systems (like smokes volumes). [MISC] – Added 10 new community sticker offers, and a new community sticker capsule featuring work by Enfu. – Added support for alternative voice communication codecs. While running a server, use +sv_voicecodec vaudio_celt to use the CELT voice codec, instead of the Speex codec which is used by default. – Added support for Phong on world materials. See Train for examples of such materials. Continue reading...