Release Notes for 11/11/2014

Discussione in 'Cestino' iniziata da CSGO, 12 Novembre 2014.

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    [OPERATION VANGUARD]
    – Six community maps added to the Operation Vanguard map group, available for free to ALL CS:GO players.
    — de_marquis, de_facade, de_season, de_bazaar, cs_workout, and cs_backalley
    – The Operation Vanguard Pass is now available. With an operation pass, you’ll receive:
    — A personal Operation Vanguard Journal
    — Exclusive access to the new Operation Vanguard weapon case as a separate timed drop.
    — TWO all-new Campaigns: Weapon Specialist and Vanguard. Choose your own path through a series of missions that span the globe, and receive extra weapons or Operation Vanguard weapon cases as a reward.
    — Access to two optional campaigns: Maghreb and Eurasia.
    — An Operation Vanguard Challenge Coin, which can be upgraded by completing branches of a campaign.
    — Active Duty and Vanguard Scorecards, and Friends Leaderboards to track and compare your Competitive Matchmaking performance throughout the Operation.
    – Operation runs until February 10th, 2015.

    [ARMS RACE]
    – Friendly Fire has been turned off.
    – de_stmarc, de_lake and de_safehouse are now available in Arms Race mode.
    – Fixed game reporting the wrong name of the player who got to knife level in Arms Race.
    – Major update to Arms Race mode:
    — Leaders (players with the highest weapon index) from each team now glow for a short time after attacking.
    — The weapon progression list now picks a weapon randomly from 5 fixed weapon categories.
    — The number of levels to reach Golden Knife have been reduced to 16.
    — Two kills are needed to upgrade with each weapon (unless you get a knife kill or kill the enemy leader).
    — Added some new sounds to AR mode.
    — To see more of the Arms Race rules changes, see this guide: http://steamcommunity.com/sharedfiles/filedetails/?id=336510139

    [DEMOLITION]
    – Friendly Fire has been turned off.
    – de_shortdust added to Demolition mode

    [DEATHMATCH]
    – Changed Deathmatch bonus weapon to support all guns.

    [GAMEPLAY]
    – When FF is off, bullets no longer penetrate teammates

    [UI]
    – Fixed grenades icons in weapon panel obeying the user’s HUD color setting
    – Fixed Mini-Scoreboard panel not properly hiding a few avatars slots on a full server in casual when you had the Mini-Scoreboard Style set to “Just Show Player Count”
    – Fixed the freeze panel overlapping with the info panel.

    [MISC]
    – Halloween has come to a grisly end. (sv_holiday_mode set back to 0)
    – Fixed rebuy not rebuying nades, defuse kit, or taser correctly.
    – Volume of ambient and 1st person sounds have been slightly reduced in “headphones” setting.
    – Death Camera music no longer plays while spectating.
    – Half-time / Game-end music no longer plays in overwatch mode.
    – Fixed bug where 10 second countdown music(s) would play after round end when round end music volume was set to 0.
    – Addressed hitches that were caused by synchronous file i/o.

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