Release Notes for 1/28/2014

Discussione in 'Counter Strike : Global Offensive' iniziata da CSGO, 29 Gennaio 2015.

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    CSGO
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    TS3.GotFrag.iT

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    [GAMEPLAY]
    – Adjusted the radius at which incendiary and smoke grenades interact.

    [UI]
    – Loading screens will now display the icons for maps that have item collections associated with them
    – In Spectator Mode, Scoreboard and Server Graphic will now obey hud scale and position settings.
    – Fixed New Items alert showing incorrect number of items up when coming back to main menu from a match

    [MISC]
    – Added server convar tv_allow_camera_man_steamid that should be set on tournament servers to the full 64-bit numeric SteamID of production caster (e.g. 7650123456XXXX). Tournament production casters who launch the game with the “-interactivecaster” command line flag and join the in-game spectators will get all camera and voice recorded and broadcast on GOTV.
    – Upgraded runtime libraries to use the latest Steam SDK.
    – Fixed a frequent crash during map loading while the game was minimized.
    – Various weapon CPU optimizations.
    – Added flavor text to Chroma Case weapons.

    [MAPS]
    -Mirage
    –Fixed a bug where a boosted player in T spawn could peek into mid/CT sniper position.
    –Moved a prop to make peeking into palace easier, CT side.
    –Removed a strange boost in bombsite A.

    -Nuke
    –Fixed a bug where an incendiary grenade could explode on bombsite B ceiling beams and damage players in A site.

    -Overpass
    –Rerouted entrance into upper park from bombsite A.
    –Changed mid cover in bombsite A, corners can now be shot through with rifles.
    –Changed cover in T side of upper park.
    –Moved T spawns forward slightly.
    –Moved bombsite A plant zone up slightly.

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