Release Notes for 8/3/2016

Discussione in 'Counter Strike : Global Offensive' iniziata da CSGO, 4 Agosto 2016.

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    CSGO
    Moderator
    TS3.GotFrag.iT

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    [GAMEPLAY]
    – New accuracy recovery method and new recovery rates for the M4A1-S, M4A4, and AK-47. See details HERE.

    [SOUND]
    – Increased fidelity of firing sounds for P250, Five-Seven, Tec-9, CZ75-Auto, and Dual Berettas.
    – Added unique reload and distant sounds for P250, Five-Seven, Tec-9, and Dual Berettas.

    [MISC]
    – Added defusekit player state to game state integration support.
    – cl_weapon_debug_print_accuracy 2 is now a tab delimited formatted output of information.
    – Fix a bug that rarely caused a player to be on the wrong team in competitive mode.
    – Fix a bug that allowed players to spawn in unexpected (invalid) locations on various maps.
    – Added logic to prevent airstalling (where a player appears to float in midair by disrupting their network stream).
    – Added sv_clamp_unsafe_velocities convar (default: 1) that community servers can disable to support surfing, etc.
    – Misc security improvements.
    – Modified report and commend GC logic to clearly signal failure in the case of spoofed reports.

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