[ SOUND ] – Reduced frequency of CT equipment sound. – Fixed a case where a dead player or dead bot played footstep sounds. – Removed minor audio artifacts and smoothed tails for FiveSeven and Glock fire sounds. – Fixed distant sounds for Galil. – New sand surface footstep sounds with additional variations. [ PHYSICS ] – Doors and moving trains now move at correct speed on servers with tickrate above 64. – Doors and moving trains will no longer get blocked by weapons or decoys. [ MISC ] – If mp_teammates_are_enemies is set when a round is won, round numbers now properly count and increment. – Fixed a rare purchasing issue when items purchased from limited-time offers resulted in an unredeemed claim item in inventory. – Fixed rendering of debug overlays sometimes not getting cleared when connecting to a new server. – Fixed P2000 viewmodel hammer pop when reloading. – Added in-game flags for Vietnam and Mongolia. – Added Gunsmith style to workshop workbench (for more information visit: http://blog.counter-strike.net/workshop/finishes/gunsmith.html) Continue reading...