Release Notes for 6/15/2016

Discussione in 'Counter Strike : Global Offensive' iniziata da CSGO, 16 Giugno 2016.

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    CSGO
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    TS3.GotFrag.iT

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    [CS:GO]
    – Added new Gamma weapon case featuring 17 community-created weapon finishes and all-new knife finishes.
    – Operation Wildfire Access Pass is no longer available for purchase.

    [XP]
    – New CS:GO players will get a significant earned XP boost multiplier in Recruit and Private Ranks.
    – Competitive matchmaking for new CS:GO players is now unlocked sooner, as soon as they rank up from Recruit to Private Rank 2.

    [PRIME BETA UPDATE]
    – CS:GO accounts will be Prime if they have verified their phone number and achieved at least Lieutenant Rank 21 or have earned a Service Medal.
    – Prime accounts can now select to search only for other prime accounts in competitive matchmaking.
    – When matchmaking with a party lobby, all party members must be Prime to have the Prime-only option available.

    [SOUND]
    – New sound cue for shooting with low ammo.
    – Upgraded sound fidelity, reduced distortion for Mag7, M249, Negev.
    – New smoke sound to reduce interference with bomb defuse sound.
    – New sound for text chat messages in party lobby.

    [MISC]
    – In classic game modes any money earned by a player mid-round will no longer be available for spending during the same round (i.e., SMG purchases are no longer possible during competitive pistol rounds).
    – Suicide or disconnect compensation will no longer be awarded in warmup or during freezetime period.
    – When controlling the bot and surviving round running out of time, the controlling player is now eligible to receive end of round money.
    – Removed a legacy 2.5 seconds spawn grace period for players who reconnect to the round after freezetime is over.
    – Increased upper limit on possible mp_halftime_duration values to 5 minutes.
    – Added server convar sv_spec_post_death_additional_time that allows adding a delay for spectators between the death of a spec target and the switch to a new target.
    – The convar sv_alltalk has been replaced with sv_talk_enemy_dead and sv_talk_enemy_alive.
    – Classic Casual now defaults to team-restrict communication for living players.

    [Mac]
    – Fixed appearance of fonts in the community browser and console.
    – Fixed some bugs with setting fullscreen resolution.
    – Set all Mac players to use Raw Mouse Input by default since this is a better experience for most players. Players can manually revert to not using raw mouse input if that is what they prefer.

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