[GAMEPLAY] – Smoke screen overlay fades faster now when exiting smokes quickly. – Adjusted boundaries of smoke screen overlay slightly. [TOURNAMENT SUPPORT] – Added server setting sv_reliableavatardata: when enabled player avatars are reliably exchanged between all players and casters on the game server, reliably delivered to GOTV spectators, and recorded in demo files. – Added the ability to specify team logos just like we specify team names or flags (via convars mp_teamlogo_1 and mp_teamlogo_2 using team’s shorthand image name). — Team logos now show in the spectator scoreboard, the win panel and the player scoreboard. – Added a new win panel string that shows the team name if they win the round. [MISC] – Added ff_damage_bullet_penetration convar to control how much penetration power and damage is scaled when hitting a friendly when FF is off. – Fixed pistol muzzle flash so it no longer stretches to the map origin at low framerates. – Fixed fog clearcolor calculation that caused free-cam spectators to see bright colors behind level geometry. – Speculative fix for spectating audio bug. – Added player flashbang visual indicators with a progress bar that shows over players heads when you are watching via GOTV. – Updated the first person flash effect when spectating someone via GOTV. – Fixed bug which stopped CS:GO from working on OSX Snow Leopard. – Added flavor text to the Bravo Collection weapons. – Added 5 new Music Kit Offers. – Added 12 new Sticker Offers. – Fixed gamepads being reset and deactivated on map load. – Added support for hot-plugging of gamepads rather than requiring that they be connected prior to game launch. [MAPS] -Cobblestone –Removed various boosts –Further optimizations –Tweaked layout of underpass room –Moved door from CT side to T side of underpass –Made cubby at entrance to Bombsite A smaller –Widened arch at end of long A –Set correct surface types on textures –Brightened haystacks at entrance to Long A –Updated collision on broken wall in bombsite A and B Continue reading...