[ INVENTORY ] Introducing Storage Units which allow users to store up to 1,000 items which would otherwise exceed inventory limit. For more details see the in-game items help article. [ MAPS ] Inferno: Improved visibility from patio towards pit boost spot. Added fill lights in A site balcony hallway. Fixed a DM spawn in apartments that caused players to get stuck. Overpass: Boosted ambient light on grate outside Monster, B site. (@SRK_xt) Removed graffiti from left side of CT side, B site. Boosted light in bank, A site. Changed background texture in bank, A site. Nuke: Brightened up corner by far vent in A site. [ UI ] Added a new setting to enable triple-monitor UI mode. Added a countdown till week 2 Operation missions become available. End of match scoreboard toggle button is now the same button binding that enables mouse in the scoreboard. (default: Mouse2) [ MISC ] Fixed ’rounds won with no purchases’ accolade appearing in Flying Scoutsman. Fixed skin tone on one of the Elite Crew agents. Fixed a regression in Weapons Course. Fixed a re-zoom regression with sniper rifles. (@land1ncs) Updated radar for Vertigo. Continue reading...