Pre-Release Notes for 10/12/2016

Discussione in 'Counter Strike : Global Offensive' iniziata da CSGO, 13 Ottobre 2016.

  1. CSGO

    CSGO
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    TS3.GotFrag.iT

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    The following changes are in the “1.35.5.3rc2ep1” CS:GO Beta depot.

    [INFERNO]
    -Removed player/C4 collision on windows in top of alt-mid apartments.
    -Weapons can no longer get thrown inside small cubby above underpass
    -Removed tiny gap in pit that allowed you to look towards arch without any risk
    -Can now jump on top of sandbags from CT side at top of Banana
    -Removed some unintended boost/exploit positions
    -Fixed some minor graphical bugs
    -Smoothed out movement when hugging the wall while going down stairs towards boiler
    -Added chalk to T spawn

    [GAMEPLAY]
    -Fixed a bug where players could jump higher than intended.

    [UI]
    -Sniper scopes now blur less when double-scoped.
    -Increased opacity on highly inaccurate/blurred scopes to make the crosshair more visible.

    [MISC]
    – Added cl_drawhud_force_radar to render radar with cl_draw_only_deathnotices.
    – Doors are always networked to prevent peeks with high lag revealing players behind the door.

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