Patch Notes

Discussione in 'Counter Strike : Global Offensive' iniziata da CSGO, 25 Febbraio 2020.

  1. CSGO

    CSGO
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    TS3.GotFrag.iT

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    Today’s update includes a revamped buy menu, a simple way to customize (and share) your crosshair, and an all new way to personalize your favorite agents!

    Introducing Patches


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    Looking for a way to personalize your agent? Patches featuring a variety of classic designs can now be applied to specific locations on each character model, and you can apply more than one for each agent. You can find patches in the CS:GO Patch Pack, available now.

    Choose Your Own Crosshair


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    Customizing your crosshair has never been easier. Head over to the settings menu, where you’ll find a variety of crosshair settings that can be tuned to your personal taste. You can share your crosshair code with others or import a code to try someone else’s.

    Full Buy


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    Today’s update also includes a visual rework of the buy menu, featuring an interactive preview of your character holding weapons and equipment. Along with some slight rearranging, now you can preview the equipment you can afford with illuminated icons in the buy wheel.

    New operation missions – Light Buy


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    Maximize your earnings. Do more with less. Play new Shattered Web Operation missions beginning Tuesday at 2:00 pm PT.

    Continue reading...
     






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  3. Knight
    Roflmao

    Knight
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    [ AGENTS ]
    – Introducing patches – new customization items which can be applied to any agents you own. Once applied, patches can be removed but not recovered.
    – Added support for shuffling equipped agents in their loadout slots.

    [ UI ]
    – Added equipped agent to buy menu.
    – Moved display of item purchasability to the buy wheel.
    – Bringing up the buy menu will now center the mouse pointer to the middle of the buy wheel.
    – Added localization support for position of the currency symbol for in-game prices.
    – Added support for editing and previewing crosshair in the game options.
    – Added support for sharing and importing crosshair sharing codes.

    [ MAPS ]
    – Breach:
    — Fixed a bomb stuck spot in mid
    — Fixed long A Wingman clip not working
    — Added additional clipping to mid staircase
    — Minor visual fixes
    — Prevented guns from clipping through the door near A site window.
    — Clipped the sign on A-long, preventing players (and the bomb) from reaching the top of it.
    — Improved clipping in several areas.
    – Studio:
    – Improved clipping and geometry around A site.
    – Removed upper window unplayable area above B site.
    – Fixed players not taking damage from bomb detonation.
    – Improved clipping across the map.
    – Fixed bomb-stuck spots.
    – Fixed an issue with players boosting out of the map.
    – Improved visuals of CT / T Streets
    – Added bomb target decals to each site.

    [ MISC ]
    – AWP crouching movement acceleration is now constant and will not spike after firing a shot.
    – Increased competitive max fps limit to 400 to support higher refresh rate monitors.
    – Fixed a transform matrix bug when navblocker was instanced via rotated point templates.
    – Fixed an underwater rendering crash on OSX.
     






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