Blender 2.67 RC

Discussione in 'Software & Utility' iniziata da Knight, 27 Aprile 2013.

  1. Knight
    Roflmao

    Knight
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    Blender è un programma open source di modellazione, rigging, animazione, compositing e rendering di immagini 3D. Dispone inoltre di funzionalità per mappature UV, simulazioni di fluidi, di rivestimenti, di particelle, altre simulazioni non lineari e creazione di applicazioni/giochi 3D.

    Note di rilascio:
    Work in Progress release notes for the Blender 2.67 release.
    Release Candidate for testing

    Compositing Nodes:
    Added border for compositor viewer node, which restricts what is to be composited for faster previews. Also border rendering and cropping are finally working as expected. Some optimization was done as well.

    Cycles Rendering:
    Major Cycles improvement is subsurface scattering, which is used for materials like skin and milk. Hair also had some improvements.

    Motion Tracker:
    Camera and object motion solver motion are now much more accurate and faster because of Ceres library used for bundle adjustment step. In addition tripod solver is finally fixed and became usable for longer footage. Smaller fixes were done as well.

    Paint System Refactoring:
    Changes for Usability, tools, interface

    FreeStyle - NPR Render:
    Freestyle is an edge- and line-based non-photorealistic (NPR) rendering engine. It relies on mesh data and z-depth information to draw lines on selected edge types. Various line styles can be added to produce artistic (“hand drawn”, “painted”, etc.) or technical (hard line) looks. The two operating modes - Python Scripting and Parameter Editor - allow a powerful diversity of line styles and results.

    3D Printing Toolset
    Addons

    Bug Fixes:
    In addition to the new features, lots of bugs that existed in previous releases have been fixed.

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