Release Notes for 6/24/2016

Discussione in 'Counter Strike : Global Offensive' iniziata da CSGO, 25 Giugno 2016.

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    [COLOGNE 2016]
    – Added team stickers, player autographs, Pick’Em and Fantasy Games for Cologne 2016 CS:GO Major Championship.
    http://www.counter-strike.net/pickem/cologne2016
    – Added support for Cologne 2016 game authentication codes to allow third-party websites and applications to manage your Cologne 2016 Pick’Em and Fantasy Games without running the actual game client.
    — For more information on game authentication codes, visit: https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_PickEm_Fantasy_Management

    [GOTV]
    – Community GOTV relays will now reliably sign in to Steam and CS:GO backend when launched straight with +tv_advertise_watchable 1 +tv_relay addr:port.
    – GOTV relays will now correctly communicate their statistics about connected proxies and clients upstream and downstream.
    – Added convars commonly used in GOTV relay chains to common dictionary encoding.

    [SOUND]
    – Added sounds for players joining and leaving party lobbies.
    – Upgraded sound fidelity for Nova, Sawed Off, and XM1014 shotguns.
    – Molotov:
    — Fixed a bug where an in-hand fire sound would persist when a player was killed while holding a primed Molotov.
    — Upgraded sound fidelity for Molotov priming sound.
    — Reduced volume of in-hand fire sound for a primed Molotov

    [UI]
    – Added convar cl_spec_swapplayersides to flip display of competitive HUD to match teams seating on stage.
    – Spectator UI – Player panel now tints yellow or blue based on the team of the person you are spectating.

    [SDK]
    – Fixed broken flex data in studiomdl

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